Microsoft And Sony's Cloud Gaming Collaboration Caught The PlayStation Team By Surprise

Alfred Osborne
May 21, 2019

The same load is carried out on the PS4 Pro and the "Next Generation (under development)" hardware, which is how Sony is now referring to the PS5.

Sony has also learned a lot about streaming's potential from PlayStation Now, the streaming game service it launched in 2015.

During a Sony presentation, the company shared a look at its official comparison that gives us a look at how the next-gen PlayStation console compares to the PlayStation 4 Pro.

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Notably, the data servers behind Sony's PS Network are now run by Amazon Web Services, but according to a person familiar with the matter, Sony and Amazon couldn't agree on commercial terms for deeper collaboration on cloud gaming when they met past year. What's more, if Azure is adopted as the industry standard for cloud gaming, it could force Google out of contention and eliminate a key rival. Yoshida highlighted that the company has spent five years "accumulat [ing] technnology and patents to minimize latency". The agreement between Sony and Microsoft was not just a surprise to the press and public at large, but also to most of the people involved in the development of the PlayStation console and related services.

Ryan said that he makes "no apologies" for rolling out PlayStation Now slowly to 19 different countries on a staggered schedule.

PlayStation earns approximately a third of Sony's profits but without its own powerful cloud computing service and data centres, it wouldn't have kept up with Microsoft and Google's upcoming Stadia platform.

"Why would they sleep with the enemy unless they feel threatened?" said Asymmetric Advisors strategist Amir Anvarzadeh. We're excited to see how the next generation shapes up. And while streaming will be "an increasingly meaningful factor" in the near future, Ryan acknowledged that "gamers will continue to value choice". "While others are in startup mode or in catchup mode, SIE has been steadily investing, organically and through acquisition, for over 20 years, and now has a network of over 13 powerhouse studios in all regions serving gamers across the globe".

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