Xbox One to get FreeSync support

Alfred Osborne
March 12, 2018

Towards the end of the show, Larry Hryb (Major Nelson), programming director for Xbox Live, announced that Microsoft was bringing FreeSync support to Xbox One S and Xbox One X game consoles, which will ultimately deliver smooth visuals to gamers.

Other tweaks coming in the Spring Xbox One update include a new "Share to Twitter" function will allow users to share clips and screenshots viewable in-line, directly on their Twitter feed. Also announced by both Microsoft and AMD was the addition of FreeSync (Gen 1) for the Xbox One. In addition, these consoles may also be able to output "variable" framerates instead of being restrained to either 30 or 60 frames per second. There was a massive amount of news in this first installment, but two Xbox-specific update related items are worthy of highlighting.

Regardless, it'll be interesting to see just how well Microsoft's current generation of consoles will perform now that they're endowed with FreeSync and FreeSync 2.

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This mode will detect when a game is launched from the Xbox interface and will automatically switch the TV to low-latency mode or game mode. Microsoft demonstrated this during the company's Inside Xbox stream today, and the mode will switch back once a game isn't running. When watching a movie or other video, the TV will use some of its video processing options, but will automatically disable that functionality when you're playing a game for a better gaming experience.

Another key feature coming to the Xbox One in the next update is support for Auto Low Latency Mode in compatible TVs, including certain models by Samsung.

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