Dark Souls is arriving on Nintendo Switch fairly soon

Alfred Osborne
January 13, 2018

BANDAI NAMCO Entertainment Europe invites players back to the treacherous land of Lordran with DARK SOULS Ô : REMASTERED, available on 25 May, 2018 for the Nintendo SwitchÔ, PlayStationÒ4 computer entertainment system, Xbox One, and PC.

Dark Souls: Remastered is also coming to Nintendo Switch, Bandai Namco announced earlier today as part of a Nintendo Direct presentation.

Hidden in the world of Dark Souls: Remastered are nine online covenants to uncover that will motivate your online interactions.

The upcoming Dark Souls Remastered will not include new assets based on Dark Souls III engine, any combat differences, and HDR lightning on the PS4 Pro version; VaatiVidya, a SoulsBorne content creator has confirmed in a recent Tweet. Xbox One and PS4 will run at 1080p/60fps. 3.

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The teaser trailer, which lasts less than thirty seconds, features the sound of rain in the background while a bloody rope wrapped around some sort of contraption (at least, I think that's what it is), inside a wooden frame twists tighter. Soon after the announcement, speculations surrounding the game began to sprout up. It's an imposing, messy level design where the risky genius of Lordran shines strongest, but it's unfortunately plagued by awful performance. It's full of vast, open areas, empty aside from a few scattered, recycled enemies. It contains one of the most hated bosses in the game. The player will have a hard time matching up keys to their corresponding door, and the maze-like layout of levels will cause the player to get lost many times. Let's not forget that this is also a game that demands that you pay attention to it, lest you be struck down by a hollow and end up losing all your souls.

Those were some of the things we'd love to see more in Dark Souls Remastered. We all know that the player messages can sometimes save your life, or lead you to a trollish death, but it sure wouldn't be the same without those online servers.

Chloi Rad is an Associate Editor for IGN.

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